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Old Jun 19, 2006, 12:11 AM // 00:11   #21
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Quote:
Originally Posted by Stigmata Arta
Don't complain about an enemy that can kill you... Ever PLAYED PvP? I don't think those dragons even come close to comparing with some of those damn Hammer warriors with EVERY skill they use knocking you down (my guild leader being one of them )
What a joke, comparing this to pvp, have you ever seen somebody in pvp just spamming gale with second wind to keep his energy up?

Oh and hammer warrior with EVERY skill knocking you down eh? You mean either hammer bash (lose all adrenaline), heavy blow (lose all adrenaline), earthshaker (10 adrenaline), or devastating hammer (7 adrenaline). Yeah thats a lot of knocking you down, at the very most their knocking you down twice every 9 hits (15 second w/ frenzy) from melee range? Wow thats comparable to spamming gale! Get a clue.
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Old Jun 19, 2006, 12:45 AM // 00:45   #22
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I just encountered those dragons today, and didn't have any major problems with them. I think those Grasping Carp or whatever they're called much more annoying. Man, I hate those things.
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Old Jun 19, 2006, 02:12 AM // 02:12   #23
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Really? I find the Creeping Carp to be the easiest to push over in those areas...

And I can verify that the mobs do have limited energy supplies - there have been times I've used Energy Drain, Energy Tap, Energy Burn or whatever on something and not got the full return. However, I do have a suspicion that higher-level mobs have faster energy regen (there have been times I've done that, and then the target has cast a spell shortly afterwards - I'll admit I haven't timed it, but it does feel as if they take less time than I do to get from 0 to 5+ energy) and possibly faster exhaustion recovery as well. Heck, some might even be immune to it - there are mobs immune to various other things like knockdown, after all, and Gale probably doesn't take as much relative effort for a golem or giant turtle dragon as it does for a feeble human. And that isn't even going into higher-level monsters having more attribute points, which in the case of elementalists means a potentially huge energy pool...

However... despite all that, we (usually) wipe the floor with them anyway. Although it would be nice for the playing field to be level enough that e-denial is worth taking against mobs for the e-denial effect, rather than the mob's energy simply being a conditional requirement for certain Mesmer skills.
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Old Jun 19, 2006, 02:33 AM // 02:33   #24
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they are a joke for a w/me, elemental resist+dolyak sig= u can tank 3-4 at the same time without diying ^^

edit,: those who are realy anoying are the jellyfish and the monk fish...they are a nightmare wen you are soloing something and they come from nowhere and heal the other mobs
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